Hi! I’m Mikhail, a digital 2D artist. For the first two years I was a part of Melnitsa Animation Studio, the biggest company in Russian Animation Motion picture industry.
Since 2015 I’ve been working with mobile games, starting from concept design to final render and game assets' preparation.
My primary weapon is Photoshop but I also amaze people with Zbrush, Blender, and Substance Painter.
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